Comparing Chess and Go: Models of Power
| Aspect | Chess (State) | Go (War Machine) |
|---|---|---|
| Piece Identity | Fixed, coded roles | Anonymous, situational |
| Space | Closed, striated | Open, smooth |
| Strategy | Regulated, binary opposition | Fluid, territorial, dynamic |
| Movement | Point-to-point, structured | Perpetual, emergent |
| War Representation | Institutionalized, coded | Pure strategy, deterritorial |
This comparison illustrates how state logic (chess) contrasts with nomadic, exterior strategies (Go), deepening understanding of power structures.